Archives for June 18, 2018

Fault / Fix – “Flipping” the Release in the Chipping Stroke

After this past week’s 3-day school at our Phoenix base – thought it would be a good idea to review a common fault and its fix – Flipping in the Chipping Stroke. The proper chipping stroke/movement is CRITICAL for adequate impact in full swing.

 
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If there is one area where golfers build poor technique into their full swing, it is in their chipping stroke. In reality, the chipping stroke for the short shots around the green directly relates and builds habits into the way a golfer attacks a golf ball. When teaching chipping to our students, one of the most significant issues we see is the “Flip” the release through the ball. As seen in the picture above, the “Flip” is when the club head gets in front of the hands just past the impact zone. In the “flip,” note how the lead wrist is bent, the trail wrist has released, and the clubhead is ahead of the hands. Also, you see the butt end of the club pointing behind the golfers lead hip. The “flip” in the chip shot leads to many, many bigger problems, including:

  1. Chip shots hit fat or thin. No distance control.
  2. “Skulled” chip shots
  3. Every golf shot becomes a “flipped” release, from putts to the driver
  4. Significant loss of distance in full shots
  5. Topping or fatting of iron/hybrid shots
  6. Inability to compress the golf ball at impact / “weak” shots and more.

Simply put, the “flipped” chip shot is not only an issue when chipping, but creates a myriad of problems throughout your game. If you have lost distance, are having a hard time hitting the ball solid, or get the chipping “yips,” then see the video below on how to fix this pervasive, very damaging issue.

FIX – Firm Lead Wrist Through Impact

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Click on Above Play “Arrow” to See Video of Fix

The 4 Cs of a Great Short Game

With our upcoming Short Game School (2nd week of July) (very excited about having our 2nd short game school in the past 2 years…) wanted to remind everyone about my 4 Cs of a GREAT Short Game. These are/will be covered “in depth” during our short game school and covered in all different areas (putting, chipping, pitching, bunker, specialty shots… especially those specialty short game shots).

In our schools, camps, and clinics (and pretty much anytime you’re around me), you will continually hear how important the short game is for scoring. In this article, I’m going to compare the long game vs. short game then give you my 4 Cs that you must follow to have a great short game.

First, you must be convinced that the short game is the most important part of scoring. Here are a couple facts about the short game.

Fact: The difference between a 30 handicap golfer and a scratch golfer (0 handicaps) is associated with 7 to 10 shots in the long game (shots over 50 yards) and 20 to 23 shots in the short game (shots under 50 yards). Meaning, if you are a 30 handicap golfer and only work on your long game you will only improve 7 to 10 shots toward scratch golf. The best you will ever reach is a 20 handicap. The difference between a 15 handicap golfer and the scratch golfer is associated with 3 to 5 shots in the long game, and 10 to 12 shots in the short game. In other words, if you are a 15 handicap golfer wanting to reach scratch, if you only work on the long game, you will basically never improve beyond a 10 handicap.

Fact: No professional (or scratch golfer) has an advantage in their short game over yours. In other words, the short game is not associated with strength, working out or athletic ability. It is a part of the game that is associated with practicing the correct fundamentals and putting those fundamentals into play at the right time. Ever notice how many young players (talking about 10, 11, 12-year-old juniors) have a great short game. In fact, many compare to the professional’s short games. Don’t you wonder how someone who is 75 pounds soaking wet can compete with the best players in the world? This shows it is not strength, but rather what matters are things like finesse and feel. This is what I call the 4 Cs to the short game: Creativity, Confidence, Commitment, and Critique.

4 Cs

CREATIVITY: The first thing you must do when confronted with a short game shot (pitch, chip, etc.) is to create the shot. Part of the teaching we give our students during their short game instruction is to pick a shot around the green and ask the group to name 5 different ways to play the shot. Most of the time the group is able to name 2 or 3, but almost never 5. An example would be a shot that is 20 to 25 yards off the green with minimal rough between the ball and the hole.

You could:

  1. Pitch the shot to the hole,
  2. Chip the shot into the fringe around the green and roll to the hole,
  3. Putt through the entire rough and fringe,
  4. Hit a flop shot all the way to the hole, or
  5. Hit a 3 wood chip that will have moreover spin and roll to the hole???

The point here is you need to be creative over the shot. I like to call it the “artistic” part of the game.

A good rule of thumb: “Putt when you can, Chip when you can’t putt, Pitch when you have too…” (Aka – the “PCP Rule” – refer to past articles on the PCP Rule). Yes, this is a very basic “rule”, but a good one to fall back on.

COMMITMENT: Once you have created the shot, you must commit to the shot that is the lowest risk for error FOR YOU. If you have a good pitch shot and feel it is the most likely to get the ball close to the hole with the least room for error, hit the pitch shot. Many will feel the chip from the fringe or even the putt will be their lowest risk shot. DON’T think you have to hit a shot in a particular manner because the pros on TV hit it that way, but rather execute the shot YOU feel you can hit with the most confidence.

CONFIDENCE: So now that you have created and committed to the shot, you must play the shot with confidence. This means that if you have chosen to chip the shot, tell yourself you will chip it close, pick your spot you want to hit, use good fundamentals, and with 100% confidence, hit the shot. If you don’t feel confident over the shot, BACK OFF and commit to something different or swing a couple practice swings/chips until you have gained the confidence back. The last of the 4 Cs are:

CRITIQUE: You must critique your short game shots after you have executed them. This is not to say, “I can’t hit a particular shot”, but rather “I had 4 chip and run shots today and only hit 1 good. Therefore, I need to put more practice in the chip and run shot”. Look back at each shot and determine if you need more practice in that area. Here’s a question you can ask yourself and see how well you currently critique your short game: How many of you practice chipping short of the green (maybe into the fringe) and then roll the ball onto the green close to the hole or how many of you when practicing putting, putt balls from off the green (from the fringe or low rough) to the green? I believe that these are the shots that, after you critique your short game, will probably be the shots that need the most practice.

Finally, I believe that EVERYONE can have a GREAT short game. In fact, everyone can have a short game that is as good or better than any professional. But, to get this GREAT short game, you must first learn the proper fundamentals and practice these fundamentals. Then you can use the 4 Cs – Creativity, Commitment, and Confidence and then Critique to bring that short game to the course.

Good Luck and Remember – ALWAYS PRACTICE WITH A PURPOSE!

The Important Clubs

This time of year I (Tim) typically get a chance to play in a few tournaments. Seems each time I play those rounds that “mean a little more”, it always reminds me of what is really important in the bag. Meaning – what is really important for scoring.

Thought I’d talk a little about these “important” clubs, how much you should be practicing with these clubs and some general fitting facts about these clubs.

  1. The most important club in the bag…. The Putter.

Most of you probably already knew this, but how many of you really put this into practice.

For the average golfer, over 40% of your scoring is with your putter. In fact, it can be close to 50% for many golfers.

25% of your practice time should be with your putter. I suggest practicing it first (during practice sessions) as to not forget or “short change” your practice time with this most important club.

Use a putting string/mirror, etc. during your practice B sessions (sessions working on fundamentals).

When practicing before playing (warming up) I suggest practicing first (before hitting balls) (for speed/feel) and last (just before going to the first tee) (for speed/feel and accuracy).

A perfect putter fit will be a length and lie that will allow you to get your eyes over the ball (creates ideal stroke) and does not hurt/stress your back. Example: 34-inch putter for a 6 ft tall individual on average with “good” back.

  1. Second most important club in the bag…. The Driver.

You hit your driver up to 14 times around (on average). It is hit more than any other club in your bag beside your putter.

If you are hitting your driver poorly, golf is not fun and obviously negatively affects your scoring.

The driver is not only a distance issue but as important, an accuracy issue.

25% of your practice time should be with your driver. You should practice your driver after you are warmed up and not too tired.

Use an alignment aid every time you practice for not only alignment but ball position. Many of the times golfers have difficulty with their driver – it is an improper ball position issue.

When practicing before playing (warming up) I suggest practicing after hitting a few wedges, irons, etc. giving yourself enough time after warming up to hit a few drivers “good”. Do not hit too many, before playing is not the time to “fix” the driving – if you are struggling with the driver, find the longest club in your bag that you have confidence in that day. Maybe your fairway wood, etc… If struggling, maybe only use the driver on the “open” holes, and the “confident” club on the tighter/harder holes.

Do not be a “hope” player with the driver. A “hope” player sets up over the shot and “hopes” it will be hit well. If you are “hoping”, hit a club you have more confidence in. Work on the driver later… The driver will always show your “swing faults” the most – as it is the longest club you will swing the fastest. It is a club that can be hit very well with a good single plane swing and a club, that when you have confidence in, can be the funniest club to hit…. (When Moe was asked what his favorite club was – he never hesitated and answered – “My Driver” – every time!)

A driver should be fit for length (depending on your height vs. arm length), shaft flex (gives you proper ball flight), loft (gives you maximum fly and roll), and grip size (allows for maximum speed and optimal feel).

  1. Third most important club in your bag – The Lob Wedge (Your Most Lofted Wedge).

The lob wedge is typically a 58* or higher lofted wedge. For some, they might only carry a 54 or 56* wedge in the bag. The most lofted wedge is critical for good scoring.

For most, this wedge is used within 50 yards of the green (some up to 75 or 80 yards) – depending on swing speed.

This wedge gives a maximum spin and feels and is the club that will “save” you many shots if you know how to use it.

It is used for chipping (maximum fly, minimal roll), pitching and flop shots. It is used from all different lies (tight, medium and thick grass), etc…

When practicing, it should be the first club you practice after the putter.

You should practice with this wedge (and your other wedges) 25% of your practice time.

When practicing before a round, this is the club you use to “loosen up” with. Just after putting, hit his club to warm up – start short and work up to maximum distance with this club. A few short shots, then a little longer, little longer, etc. until full swing. After a few full swings – work into the rest of your clubs.

Your most lofted wedges (sand and lob wedges) should be steel shafted (for weight and feel) and a forged type head (for maximum feel and spin). It is very difficult to score well without forged type steel shafted sand and lob wedges.

All wedges should be fit for length, shaft flex, grip size and lie angle (lie angle is critical). If the lie angle is not fit properly in your wedges you can and will dig the heel or toe of the wedge into the ground and the club head will twist at impact. Making hitting these clubs with accuracy very difficult.

You should NEVER purchase these clubs (or any) “off the shelf”. They must be fit to you to maximize and optimize their use.

  1. Fourth most important club – The Rest of the Bag

Yup – everything else in your bag, is the 4th most important club(s).

Think about it, if you add your putting, most lofted wedge play and your driver together, you are talking about close to 60% of your shots. If you include all your wedges – you are typically talking about 65 to 70% of your scoring.

Meaning – all the other clubs add up to about 30% of your scoring.

Believe it or not, you can actually be a poor iron (and hybrid) player and score pretty well. In other words, have a great short game and hit it pretty well off the tee, you will score pretty well… Not necessarily what we want, but because of the way golf is scored (putting counting as much as a full swing, etc..) – those with good short games typically score well. Those with a good short game and driver the ball well – can score very good.

Practice these clubs (the rest of the bag) 25% of the time.

When practicing fundamentals always use an alignment and ball position aid for the different clubs.

When practicing before a round – start warming up with the clubs after putting and the most lofted wedge. Many (including myself) like to work through these clubs in an “even” or “odd” system. Even system, hit a wedge a few times, 8 iron a few times, 6 iron a few times, 4 hybrids a few swings, etc… Working up and making sure you give the driver enough in your warm-up session. Don’t get “stuck” on one club. There are always good and bad days… Keep working up through the bag in your warm-up session.

All clubs in “the rest of the bag” should be fit for length, lie angle, shaft flex and grip size. (Some hybrids and fairway woods are fit for lie angle, not all). ALL irons must be fit for proper length and lie angle for your height and arm length or it is impossible to hit these clubs with accuracy and maximum distance. Proper shaft flex gives you optimal height and distance and proper grip size maximizes your release to optimize distance and accuracy.

Hopefully, this will give you a guide to the “important” clubs in your bag and some guidelines for practicing with these clubs.

If you have additional questions about these clubs, fitting of these clubs, etc… please don’t hesitate to contact me at timg@moenormangolf.com or timkgraves@aol.com

I am always happy to help everyone to make sure they have a perfect fit for all your equipment.

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